
The game & movement mechanics are FLUENT and FLAWLESS. 3.A larger map almost twice the size of the original which was generous and adequate in size in the main game as it was. 2.The additions of new hand held weapons such as a cross bow and sub machine gun. The addition of buggy which handles very well that has weapons such as a flame thrower and can also be driven in coop. The main 3 improvements in "THE FOLLOWING" are as follows 1. The story is engaging with plenty of HUMOUR and the main character is even more sarcastic than before and the voice acting is also very good. The only let down in this game are the poor graphics such as the trees and fauna and water and lakes in areas as well although the lighting effects are very good. The only let down in this game are the poor graphics such as the trees and fauna I had forgotten just how much FUN to play, "Dying Light is".

I had forgotten just how much FUN to play, "Dying Light is". If you carry a good knife with you, you will hold up both arms when it's equipped, letting you see your watch just fine. So, when the sun goes down, you really have to ask yourself.is the risk really worth it? Edit: So, I played a little more into the game, and I found a good a workaround for the watch issue. Instead of dodging slow zombies and scavenging for supplies,you're now running for your life from a much faster,stronger,and more dangerous enemy, one that stalks you relentlessly. That's not just a marketing tagline, it really does change. But it becomes a whole different game when the sun goes down. The story is certainly more interesting than I was expecting (To be honest I wasn't even expecting one), and the voice acting is good. Though you do get radio warnings an hour before sunset, which is nice. My one complaint gameplay-wise is that there's no actual function to check your watch, and the only way to do so is to hang from a ledge. It'll take a bit to get accustomed to at first, but once you do, you'll have a blast (If you like parkour in video games). But that's why I love the movement system.

Stop to fight out in the open,and you can very easily become swarmed, and die very quickly.
Combat is very simple, but in this game, it's much safer to run early on. As I'm writing this, I've played for about five hours, and in those five hours, I've had one of the most fun, and genuinely frightening As I'm writing this, I've played for about five hours, and in those five hours, I've had one of the most fun, and genuinely frightening experiences I've had playing a zombie game.
